Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Classes | Namespaces
Component.hpp File Reference
#include "Engine/api.hpp"
#include <ThirdParty/cereal/include/cereal/cereal.hpp>
#include <ThirdParty/EASTL-master/include/EASTL/shared_ptr.h>
#include <ThirdParty/EASTL-master/include/EASTL/vector.h>

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Classes

class  Engine::Component
 This is the base class for components. NOTE: only the Entity class is allowed to create this object. More...
 

Namespaces

 Engine