Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Classes | Namespaces
Entity.hpp File Reference
#include "Engine/api.hpp"
#include "Engine/Utility/Logging.hpp"
#include "Engine/Components/Component.hpp"
#include <ThirdParty/EASTL-master/include/EASTL/string.h>

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Classes

class  Engine::Entity
 This object is able a holder object for components. NOTE: only the EntitySystem is allowed to create this object. More...
 

Namespaces

 Engine