Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Classes | Namespaces
ModelComponent.hpp File Reference
#include "Engine/api.hpp"
#include "Engine/Model/Model.hpp"
#include "Engine/Components/Component.hpp"

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Classes

class  Engine::ModelComponent
 This component is used to keep track of the meshes and textures to render. NOTE: only the Entity class is allowed to create this component. More...
 

Namespaces

 Engine