Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Classes | Namespaces
ResourceManager.hpp File Reference
#include "Engine/api.hpp"
#include "Engine/Model/Model.hpp"
#include <ThirdParty/assimp/include/assimp/Importer.hpp>
#include <ThirdParty/assimp/include/assimp/scene.h>
#include <ThirdParty/EASTL-master/include/EASTL/map.h>
#include <ThirdParty/EASTL-master/include/EASTL/shared_ptr.h>

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Classes

class  Engine::ResourceManager
 This class is used to create models, load in meshes and textures. NOTE: Only the Engine is allowed to create this object. More...
 

Namespaces

 Engine