Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Engine::Engine Member List

This is the complete list of members for Engine::Engine, including all inherited members.

CreateAndReturnWindow(int width, int height, const char *title) noexceptEngine::Engine
Destroy() noexceptEngine::Engine
GetCamera() noexceptEngine::Engine
GetCollisionSystem() const noexceptEngine::Engine
GetEngine() noexceptEngine::Enginestatic
GetEntitySystem() const noexceptEngine::Engine
GetInputManager() noexceptEngine::Engine
GetIsPlaying()Engine::Engine
GetRandom()Engine::Engine
GetRenderer() noexceptEngine::Engine
GetRenderer()Engine::Engine
GetResourceManager() const noexceptEngine::Engine
GetTime() noexceptEngine::Engine
GetWindow() noexceptEngine::Engine
GetWindow()Engine::Engine
InitializeEngine(bool isPlaying=true) noexceptEngine::Enginestatic
SetIsPlaying(bool isPlaying)Engine::Engine
Update() noexceptEngine::Engine
~Engine()=defaultEngine::Engine