Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Engine::Entity Member List

This is the complete list of members for Engine::Entity, including all inherited members.

AddComponent(Args &&...args)Engine::Entity
AddComponents(size_t count, Args &&...args)Engine::Entity
ComponentCount() const Engine::Entity
componentsEngine::Entityprotected
Entity(eastl::string name="")Engine::Entityexplicitprotected
EntityContact classEngine::Entityfriend
EntitySystem classEngine::Entityfriend
GetAllComponents() const Engine::Entity
GetComponent()Engine::Entity
GetComponents()Engine::Entity
GetID() const Engine::Entity
GetIsActive() const Engine::Entity
GetPointer() const Engine::Entity
IdEngine::Entityprotected
InitializeEntity()Engine::Entityprotectedvirtual
Map classEngine::Entityfriend
nameEngine::Entity
RemoveAllComponents()Engine::Entity
RemoveComponent(size_t amountToRemove=1)Engine::Entity
SetIsActive(bool isActive)Engine::Entity
Update()Engine::Entityvirtual
~Entity()=defaultEngine::Entityvirtual