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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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This is the complete list of members for Engine::InputManager, including all inherited members.
| Engine class | Engine::InputManager | friend |
| GetAllKeysDown(gainput::DeviceId deviceId) | Engine::InputManager | |
| GetGamepadId() const | Engine::InputManager | |
| GetInputDefaults() const | Engine::InputManager | |
| GetInputManager() | Engine::InputManager | |
| GetKeyboardId() const | Engine::InputManager | |
| GetMouseId() const | Engine::InputManager | |
| Window::OnWindowResized(GLFWwindow *window, int width, int height) | Engine::InputManager | friend |
| ~InputManager() noexcept=default | Engine::InputManager |
1.8.11