Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Engine::RayCastClosestCallback Member List

This is the complete list of members for Engine::RayCastClosestCallback, including all inherited members.

CollisionSystem classEngine::RayCastClosestCallbackfriend
RayCastClosestCallback()Engine::RayCastClosestCallback
RayCastClosestCallback(const CollisionLayer detectLayers)Engine::RayCastClosestCallback
ReportFixture(b2Fixture *fixture, const b2Vec2 &point, const b2Vec2 &normal, float32 fraction) overrideEngine::RayCastClosestCallback