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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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This is the complete list of members for Engine::Window, including all inherited members.
| displayHeight | Engine::Window | protected |
| displayWidth | Engine::Window | protected |
| Engine class | Engine::Window | friend |
| GetDisplayHeight() const noexcept | Engine::Window | |
| GetDisplayWidth() const noexcept | Engine::Window | |
| GetGLFWWindow() const noexcept | Engine::Window | |
| GetHeight() const noexcept | Engine::Window | |
| GetTitle() const | Engine::Window | |
| GetWidth() const noexcept | Engine::Window | |
| GetWindowHandle() const noexcept | Engine::Window | |
| height | Engine::Window | protected |
| OnWindowResized(GLFWwindow *window, int width, int height) | Engine::Window | static |
| Renderer class | Engine::Window | friend |
| SetShouldClose(bool value) const noexcept | Engine::Window | |
| ShouldClose() const noexcept | Engine::Window | |
| title | Engine::Window | protected |
| width | Engine::Window | protected |
| window | Engine::Window | protected |
| ~Window() noexcept | Engine::Window | virtual |
1.8.11