Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
ImRect Member List

This is the complete list of members for ImRect, including all inherited members.

Add(const ImVec2 &rhs)ImRectinline
Add(const ImRect &rhs)ImRectinline
ClipWith(const ImRect &clip)ImRectinline
Contains(const ImVec2 &p) const ImRectinline
Contains(const ImRect &r) const ImRectinline
Expand(const float amount)ImRectinline
Expand(const ImVec2 &amount)ImRectinline
Floor()ImRectinline
GetBL() const ImRectinline
GetBR() const ImRectinline
GetCenter() const ImRectinline
GetClosestPoint(ImVec2 p, bool on_edge) const ImRectinline
GetHeight() const ImRectinline
GetSize() const ImRectinline
GetTL() const ImRectinline
GetTR() const ImRectinline
GetWidth() const ImRectinline
ImRect()ImRectinline
ImRect(const ImVec2 &min, const ImVec2 &max)ImRectinline
ImRect(const ImVec4 &v)ImRectinline
ImRect(float x1, float y1, float x2, float y2)ImRectinline
MaxImRect
MinImRect
Overlaps(const ImRect &r) const ImRectinline
Translate(const ImVec2 &v)ImRectinline