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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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#include "Engine/Camera/Camera.hpp"#include "Engine/Utility/defines.hpp"#include <ThirdParty/glm/glm/gtc/matrix_transform.hpp>#include <ThirdParty/glm/glm/gtx/euler_angles.hpp>Go to the source code of this file.
Namespaces | |
| Engine | |
Macros | |
| #define | GLM_FORCE_SWIZZLE 1 |
| #define | GLM_FORCE_RADIANS 1 |
| #define GLM_FORCE_RADIANS 1 |
Definition at line 2 of file Camera.cpp.
| #define GLM_FORCE_SWIZZLE 1 |
Definition at line 1 of file Camera.cpp.
1.8.11