Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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Defines.hpp
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#pragma once
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#if _WIN32 || _WIN64
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#if _WIN64
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#define BITS uint64_t
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#else
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#define BITS uint32_t
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#endif
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#endif
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#ifndef RENDERER
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#define RENDERER OpenGL
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#endif
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#ifdef NDEBUG
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#define RENDERER_DEMO 1
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#endif
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#define OpenGL 1
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#define Vulkan 2
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#if RENDERER == OpenGL
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#define USING_OPENGL
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#undef USING_VULKAN
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#elif RENDERER == Vulkan
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#undef USING_OPENGL
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#define USING_VULKAN
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#endif
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