Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Macros
Defines.hpp File Reference

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Macros

#define RENDERER   OpenGL
 This value determines the current graphics API. More...
 
#define OpenGL   1
 
#define Vulkan   2
 
#define USING_OPENGL
 

Macro Definition Documentation

#define OpenGL   1

Definition at line 28 of file Defines.hpp.

#define RENDERER   OpenGL

This value determines the current graphics API.

Definition at line 21 of file Defines.hpp.

#define USING_OPENGL

Definition at line 32 of file Defines.hpp.

#define Vulkan   2

Definition at line 29 of file Defines.hpp.