Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Namespaces | Variables
EngineImGui.cpp File Reference
#include "Engine/Utility/EngineImGui.hpp"
#include "Engine/engine.hpp"
#include "Engine/Renderer/IMGUI/imgui.h"
#include <ThirdParty/glm/glm/gtx/string_cast.hpp>
#include <ThirdParty/glm/glm/gtc/matrix_transform.hpp>

Go to the source code of this file.

Namespaces

 Engine
 

Variables

bool Engine::open = true
 
ImGuiWindowFlags Engine::menuBarWindowFlags
 
ImGuiWindowFlags Engine::fpsWindowFlags
 
ImGuiInputTextFlags Engine::textFlags = ImGuiInputTextFlags_AutoSelectAll
 
float Engine::devMenuCooldown = 0.f
 
bool Engine::showMenuBar = false