Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Functions | Variables
Logging.cpp File Reference
#include <Engine/Utility/Logging.hpp>
#include <iostream>
#include <iomanip>
#include <ctime>
#include <fstream>

Go to the source code of this file.

Functions

void doDebug (eastl::string Type, eastl::string debugClass, eastl::string function, eastl::string value)
 

Variables

std::ofstream log_file
 

Function Documentation

void doDebug ( eastl::string  Type,
eastl::string  debugClass,
eastl::string  function,
eastl::string  value 
)

Definition at line 12 of file Logging.cpp.

Variable Documentation

std::ofstream log_file

Definition at line 10 of file Logging.cpp.