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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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#include <Engine/Utility/Logging.hpp>#include <iostream>#include <iomanip>#include <ctime>#include <fstream>Go to the source code of this file.
Functions | |
| void | doDebug (eastl::string Type, eastl::string debugClass, eastl::string function, eastl::string value) |
Variables | |
| std::ofstream | log_file |
| void doDebug | ( | eastl::string | Type, |
| eastl::string | debugClass, | ||
| eastl::string | function, | ||
| eastl::string | value | ||
| ) |
Definition at line 12 of file Logging.cpp.
| std::ofstream log_file |
Definition at line 10 of file Logging.cpp.
1.8.11