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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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#include "Engine/api.hpp"#include <ThirdParty/EASTL-master/include/EASTL/string.h>#include <ThirdParty/EASTL-master/include/EASTL/vector.h>#include <ThirdParty/EASTL-master/include/EASTL/shared_ptr.h>Go to the source code of this file.
Classes | |
| class | Engine::Shader |
| This object is used to store information regarding the shader. More... | |
Namespaces | |
| Engine | |
1.8.11