Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Classes | Namespaces
Shader.hpp File Reference
#include "Engine/api.hpp"
#include <ThirdParty/EASTL-master/include/EASTL/string.h>
#include <ThirdParty/EASTL-master/include/EASTL/vector.h>
#include <ThirdParty/EASTL-master/include/EASTL/shared_ptr.h>

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Classes

class  Engine::Shader
 This object is used to store information regarding the shader. More...
 

Namespaces

 Engine