Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Engine::Utility Member List

This is the complete list of members for Engine::Utility, including all inherited members.

FileExists(const eastl::string &fileName)Engine::Utilitystatic
ReadFile(const eastl::string &fileName, int fileOpenMode=1)Engine::Utilitystatic
Utility()=defaultEngine::Utility
~Utility()=defaultEngine::Utility