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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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This is the complete list of members for InputCallbacks, including all inherited members.
| GetPriority() const override | InputCallbacks | inline |
| InputCallbacks(gainput::InputManager &manager, int index) | InputCallbacks | inline |
| OnDeviceButtonBool(gainput::DeviceId deviceId, gainput::DeviceButtonId deviceButton, bool oldValue, bool newValue) override | InputCallbacks | inline |
| OnDeviceButtonFloat(gainput::DeviceId deviceId, gainput::DeviceButtonId deviceButton, float oldValue, float newValue) override | InputCallbacks | inline |
1.8.11