Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Public Member Functions | List of all members
InputCallbacks Class Reference
Inheritance diagram for InputCallbacks:

Public Member Functions

 InputCallbacks (gainput::InputManager &manager, int index)
 
bool OnDeviceButtonBool (gainput::DeviceId deviceId, gainput::DeviceButtonId deviceButton, bool oldValue, bool newValue) override
 
bool OnDeviceButtonFloat (gainput::DeviceId deviceId, gainput::DeviceButtonId deviceButton, float oldValue, float newValue) override
 
int GetPriority () const override
 

Detailed Description

Definition at line 6 of file InputManager.cpp.

Constructor & Destructor Documentation

InputCallbacks::InputCallbacks ( gainput::InputManager &  manager,
int  index 
)
inline

Definition at line 9 of file InputManager.cpp.

Member Function Documentation

int InputCallbacks::GetPriority ( ) const
inlineoverride

Definition at line 74 of file InputManager.cpp.

bool InputCallbacks::OnDeviceButtonBool ( gainput::DeviceId  deviceId,
gainput::DeviceButtonId  deviceButton,
bool  oldValue,
bool  newValue 
)
inlineoverride

Definition at line 11 of file InputManager.cpp.

bool InputCallbacks::OnDeviceButtonFloat ( gainput::DeviceId  deviceId,
gainput::DeviceButtonId  deviceButton,
float  oldValue,
float  newValue 
)
inlineoverride

Definition at line 55 of file InputManager.cpp.


The documentation for this class was generated from the following file: