Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Public Attributes | List of all members
Light Class Reference

#include <Light.hpp>

Public Attributes

glm::vec4 position
 
glm::vec4 direction
 
glm::vec4 color
 
float radius
 
float attunuation
 
float coneInnerAngle
 
float coneOuterAngle
 
int padding [48]
 

Detailed Description

Definition at line 17 of file Light.hpp.

Member Data Documentation

float Light::attunuation

Definition at line 23 of file Light.hpp.

glm::vec4 Light::color

Definition at line 21 of file Light.hpp.

float Light::coneInnerAngle

Definition at line 24 of file Light.hpp.

float Light::coneOuterAngle

Definition at line 25 of file Light.hpp.

glm::vec4 Light::direction

Definition at line 20 of file Light.hpp.

int Light::padding[48]

Definition at line 26 of file Light.hpp.

glm::vec4 Light::position

Definition at line 19 of file Light.hpp.

float Light::radius

Definition at line 22 of file Light.hpp.


The documentation for this class was generated from the following file: