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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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This is the complete list of members for Sharp::EventHandlerImplForMemberFunction< void, U >, including all inherited members.
| EventHandlerImplBase() | Sharp::EventHandlerImplBase< void > | inline |
| EventHandlerImplForMemberFunction(void(U::*memberFunctionToCall)(), U *thisPtr) | Sharp::EventHandlerImplForMemberFunction< void, U > | inline |
| IsBindedToSameFunctionAs(EventHandlerImplBase< void > *pHandler2) | Sharp::EventHandlerImplForMemberFunction< void, U > | inlinevirtual |
| IsSametype(EventHandlerImplBase< void > *pHandler2) | Sharp::EventHandlerImplBase< void > | inline |
| OnEvent() | Sharp::EventHandlerImplForMemberFunction< void, U > | inlinevirtual |
| ~EventHandlerImplBase() | Sharp::EventHandlerImplBase< void > | inlinevirtual |
1.8.11