Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Classes
Sharp Namespace Reference

Classes

class  Event
 
class  Event< void >
 
class  EventBase
 
class  EventHandler
 
class  EventHandlerImpl
 
class  EventHandlerImpl< void >
 
class  EventHandlerImplBase
 
class  EventHandlerImplForMemberFunction
 
class  EventHandlerImplForMemberFunction< void, U >
 
class  EventHandlerImplForNonMemberFunction
 
class  EventHandlerImplForNonMemberFunction< void >