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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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This is the complete list of members for Sharp::Event< void >, including all inherited members.
| EventBase() | Sharp::EventBase< void > | inline |
| m_eventHandlers | Sharp::EventBase< void > | protected |
| operator()() | Sharp::Event< void > | inline |
| operator+=(EventHandlerImpl< void > *pHandlerToAdd) | Sharp::EventBase< void > | inline |
| operator-=(EventHandlerImpl< void > *pHandlerToRemove) | Sharp::EventBase< void > | inline |
| ~EventBase() | Sharp::EventBase< void > | inlinevirtual |
1.8.11