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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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#include <Particle.hpp>
Public Attributes | |
| glm::vec2 | startSize |
| glm::vec2 | endSize |
| glm::vec2 | currentSize |
| glm::vec2 | padding |
| float | startRotationSpeed |
| float | endRotationSpeed |
| float | currentRotationSpeed |
| float | currentRotation |
Definition at line 518 of file Particle.hpp.
| float Engine::Particle::BillboardData::currentRotation |
Definition at line 526 of file Particle.hpp.
| float Engine::Particle::BillboardData::currentRotationSpeed |
Definition at line 525 of file Particle.hpp.
| glm::vec2 Engine::Particle::BillboardData::currentSize |
Definition at line 521 of file Particle.hpp.
| float Engine::Particle::BillboardData::endRotationSpeed |
Definition at line 524 of file Particle.hpp.
| glm::vec2 Engine::Particle::BillboardData::endSize |
Definition at line 520 of file Particle.hpp.
| glm::vec2 Engine::Particle::BillboardData::padding |
Definition at line 522 of file Particle.hpp.
| float Engine::Particle::BillboardData::startRotationSpeed |
Definition at line 523 of file Particle.hpp.
| glm::vec2 Engine::Particle::BillboardData::startSize |
Definition at line 519 of file Particle.hpp.
1.8.11