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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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#include <Particle.hpp>
Public Attributes | |
| glm::vec4 | startScale |
| glm::vec4 | endScale |
| glm::vec4 | currentScale |
| glm::vec4 | startRotationSpeed |
| glm::vec4 | endRotationSpeed |
| glm::vec4 | currentRotationSpeed |
| glm::vec4 | currentRotation |
Definition at line 529 of file Particle.hpp.
| glm::vec4 Engine::Particle::MeshData::currentRotation |
Definition at line 536 of file Particle.hpp.
| glm::vec4 Engine::Particle::MeshData::currentRotationSpeed |
Definition at line 535 of file Particle.hpp.
| glm::vec4 Engine::Particle::MeshData::currentScale |
Definition at line 532 of file Particle.hpp.
| glm::vec4 Engine::Particle::MeshData::endRotationSpeed |
Definition at line 534 of file Particle.hpp.
| glm::vec4 Engine::Particle::MeshData::endScale |
Definition at line 531 of file Particle.hpp.
| glm::vec4 Engine::Particle::MeshData::startRotationSpeed |
Definition at line 533 of file Particle.hpp.
| glm::vec4 Engine::Particle::MeshData::startScale |
Definition at line 530 of file Particle.hpp.
1.8.11