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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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#include <Skeleton.hpp>
Public Attributes | |
| float | time |
| glm::quat | rotation |
Definition at line 152 of file Skeleton.hpp.
| glm::quat Engine::Skeleton::AnimationRotationKey_t::rotation |
Definition at line 154 of file Skeleton.hpp.
| float Engine::Skeleton::AnimationRotationKey_t::time |
Definition at line 153 of file Skeleton.hpp.
1.8.11