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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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#include <Skeleton.hpp>
Public Attributes | |
| glm::mat4 | transform |
Definition at line 143 of file Skeleton.hpp.
| glm::mat4 Engine::Skeleton::BoneData_t::transform |
Definition at line 144 of file Skeleton.hpp.
1.8.11