Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Public Attributes | List of all members
ImGuiIniData Struct Reference

#include <imgui_internal.h>

Public Attributes

char * Name
 
ImGuiID Id
 
ImVec2 Pos
 
ImVec2 Size
 
bool Collapsed
 

Detailed Description

Definition at line 371 of file imgui_internal.h.

Member Data Documentation

bool ImGuiIniData::Collapsed

Definition at line 377 of file imgui_internal.h.

ImGuiID ImGuiIniData::Id

Definition at line 374 of file imgui_internal.h.

char* ImGuiIniData::Name

Definition at line 373 of file imgui_internal.h.

ImVec2 ImGuiIniData::Pos

Definition at line 375 of file imgui_internal.h.

ImVec2 ImGuiIniData::Size

Definition at line 376 of file imgui_internal.h.


The documentation for this struct was generated from the following file: