Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Classes | Namespaces
Event.hpp File Reference
#include "Engine/api.hpp"
#include <ThirdParty/EASTL-master/include/EASTL/list.h>
#include <ThirdParty/EASTL-master/include/EASTL/utility.h>

Go to the source code of this file.

Classes

class  Sharp::EventHandlerImplBase< T >
 
class  Sharp::EventHandlerImpl< T >
 
class  Sharp::EventHandlerImplForNonMemberFunction< T >
 
class  Sharp::EventHandlerImplForMemberFunction< T, U >
 
class  Sharp::EventHandlerImpl< void >
 
class  Sharp::EventHandlerImplForNonMemberFunction< void >
 
class  Sharp::EventHandlerImplForMemberFunction< void, U >
 
class  Sharp::EventHandler
 
class  Sharp::EventBase< T >
 
class  Sharp::Event< T >
 
class  Sharp::Event< void >
 

Namespaces

 Sharp