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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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#include "Engine/api.hpp"#include "Engine/Texture/Texture.hpp"#include "Engine/Utility/Vertex.hpp"#include "Engine/Utility/Defines.hpp"#include <ThirdParty/EASTL-master/include/EASTL/vector.h>Go to the source code of this file.
Classes | |
| class | Engine::Mesh |
| This object is used to store data regarding a mesh. NOTE: only the resource manager is allowed to create a mesh. More... | |
Namespaces | |
| Engine | |
1.8.11