Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Classes | Namespaces
Mesh.hpp File Reference
#include "Engine/api.hpp"
#include "Engine/Texture/Texture.hpp"
#include "Engine/Utility/Vertex.hpp"
#include "Engine/Utility/Defines.hpp"
#include <ThirdParty/EASTL-master/include/EASTL/vector.h>

Go to the source code of this file.

Classes

class  Engine::Mesh
 This object is used to store data regarding a mesh. NOTE: only the resource manager is allowed to create a mesh. More...
 

Namespaces

 Engine