Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Vertex.hpp
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1 #pragma once
2 #include <ThirdParty/glm/glm/glm.hpp>
6 class Vertex
7 {
8 public:
9  glm::vec3 position;
10  glm::vec3 normal;
11  glm::vec2 texCoords;
12  float boneWeights[4];
13  uint32_t boneIds[4];
14 };
glm::vec2 texCoords
Definition: Vertex.hpp:11
glm::vec3 normal
Definition: Vertex.hpp:10
glm::vec3 position
Definition: Vertex.hpp:9
float boneWeights[4]
Definition: Vertex.hpp:12
uint32_t boneIds[4]
Definition: Vertex.hpp:13
This object is used to store general data for a vertex.
Definition: Vertex.hpp:6