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Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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This object is used to store general data for a vertex. More...
#include <Vertex.hpp>
Public Attributes | |
| glm::vec3 | position |
| glm::vec3 | normal |
| glm::vec2 | texCoords |
| float | boneWeights [4] |
| uint32_t | boneIds [4] |
This object is used to store general data for a vertex.
Definition at line 6 of file Vertex.hpp.
| uint32_t Vertex::boneIds[4] |
Definition at line 13 of file Vertex.hpp.
| float Vertex::boneWeights[4] |
Definition at line 12 of file Vertex.hpp.
| glm::vec3 Vertex::normal |
Definition at line 10 of file Vertex.hpp.
| glm::vec3 Vertex::position |
Definition at line 9 of file Vertex.hpp.
| glm::vec2 Vertex::texCoords |
Definition at line 11 of file Vertex.hpp.
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