Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Public Member Functions | Public Attributes | List of all members
ExampleAppLog Struct Reference

Public Member Functions

void Clear ()
 
void AddLog (const char *fmt,...) IM_FMTARGS(2)
 
void Draw (const char *title, bool *p_open=NULL)
 

Public Attributes

ImGuiTextBuffer Buf
 
ImGuiTextFilter Filter
 
ImVector< int > LineOffsets
 
bool ScrollToBottom
 

Detailed Description

Definition at line 2569 of file imgui_demo.cpp.

Member Function Documentation

void ExampleAppLog::AddLog ( const char *  fmt,
  ... 
)
inline

Definition at line 2578 of file imgui_demo.cpp.

void ExampleAppLog::Clear ( )
inline

Definition at line 2576 of file imgui_demo.cpp.

void ExampleAppLog::Draw ( const char *  title,
bool *  p_open = NULL 
)
inline

Definition at line 2591 of file imgui_demo.cpp.

Member Data Documentation

ImGuiTextBuffer ExampleAppLog::Buf

Definition at line 2571 of file imgui_demo.cpp.

ImGuiTextFilter ExampleAppLog::Filter

Definition at line 2572 of file imgui_demo.cpp.

ImVector<int> ExampleAppLog::LineOffsets

Definition at line 2573 of file imgui_demo.cpp.

bool ExampleAppLog::ScrollToBottom

Definition at line 2574 of file imgui_demo.cpp.


The documentation for this struct was generated from the following file: