Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Public Member Functions | Public Attributes | List of all members
ImGuiTextBuffer Struct Reference

#include <imgui.h>

Public Member Functions

 ImGuiTextBuffer ()
 
char operator[] (int i)
 
const char * begin () const
 
const char * end () const
 
int size () const
 
bool empty ()
 
void clear ()
 
const char * c_str () const
 
IMGUI_API void append (const char *fmt,...) IM_FMTARGS(2)
 
IMGUI_API void appendv (const char *fmt, va_list args) IM_FMTLIST(2)
 

Public Attributes

ImVector< char > Buf
 

Detailed Description

Definition at line 998 of file imgui.h.

Constructor & Destructor Documentation

ImGuiTextBuffer::ImGuiTextBuffer ( )
inline

Definition at line 1002 of file imgui.h.

Member Function Documentation

void ImGuiTextBuffer::append ( const char *  fmt,
  ... 
)

Definition at line 1633 of file imgui.cpp.

void ImGuiTextBuffer::appendv ( const char *  fmt,
va_list  args 
)

Definition at line 1612 of file imgui.cpp.

const char* ImGuiTextBuffer::begin ( ) const
inline

Definition at line 1004 of file imgui.h.

const char* ImGuiTextBuffer::c_str ( ) const
inline

Definition at line 1009 of file imgui.h.

void ImGuiTextBuffer::clear ( )
inline

Definition at line 1008 of file imgui.h.

bool ImGuiTextBuffer::empty ( )
inline

Definition at line 1007 of file imgui.h.

const char* ImGuiTextBuffer::end ( ) const
inline

Definition at line 1005 of file imgui.h.

char ImGuiTextBuffer::operator[] ( int  i)
inline

Definition at line 1003 of file imgui.h.

int ImGuiTextBuffer::size ( ) const
inline

Definition at line 1006 of file imgui.h.

Member Data Documentation

ImVector<char> ImGuiTextBuffer::Buf

Definition at line 1000 of file imgui.h.


The documentation for this struct was generated from the following files: