Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Public Member Functions | Public Attributes | List of all members
ImDrawCmd Struct Reference

#include <imgui.h>

Public Member Functions

 ImDrawCmd ()
 

Public Attributes

unsigned int ElemCount
 
ImVec4 ClipRect
 
ImTextureID TextureId
 
ImDrawCallback UserCallback
 
void * UserCallbackData
 

Detailed Description

Definition at line 1180 of file imgui.h.

Constructor & Destructor Documentation

ImDrawCmd::ImDrawCmd ( )
inline

Definition at line 1188 of file imgui.h.

Member Data Documentation

ImVec4 ImDrawCmd::ClipRect

Definition at line 1183 of file imgui.h.

unsigned int ImDrawCmd::ElemCount

Definition at line 1182 of file imgui.h.

ImTextureID ImDrawCmd::TextureId

Definition at line 1184 of file imgui.h.

ImDrawCallback ImDrawCmd::UserCallback

Definition at line 1185 of file imgui.h.

void* ImDrawCmd::UserCallbackData

Definition at line 1186 of file imgui.h.


The documentation for this struct was generated from the following file: