Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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Accessed :
ImGuiWindow
active :
Engine::Emitter
Active :
ImGuiWindow
ActiveId :
ImGuiContext
ActiveIdAllowOverlap :
ImGuiContext
ActiveIdClickOffset :
ImGuiContext
ActiveIdIsAlive :
ImGuiContext
ActiveIdIsJustActivated :
ImGuiContext
ActiveIdPreviousFrame :
ImGuiContext
ActiveIdWindow :
ImGuiContext
AdvanceCursor :
ImGuiGroupData
AdvanceX :
ImFontGlyph
Alpha :
ImGuiStyle
animated :
Engine::Skeleton
animationMap :
Engine::Skeleton
animations :
Engine::Skeleton
AntiAliasedLines :
ImGuiStyle
AntiAliasedShapes :
ImGuiStyle
Appearing :
ImGuiWindow
Ascent :
ImFont
attunuation :
Light
AutoFitChildAxises :
ImGuiWindow
AutoFitFramesX :
ImGuiWindow
AutoFitFramesY :
ImGuiWindow
AutoFitOnlyGrows :
ImGuiWindow
AutoPosLastDirection :
ImGuiWindow
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