Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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Here is a list of all file members with links to the files they belong to:
- g -
GetCurrentClipRect :
imgui_draw.cpp
GetCurrentTextureId :
imgui_draw.cpp
GImGui :
imgui_internal.h
,
imgui.cpp
GLM_FORCE_RADIANS :
Camera.cpp
GLM_FORCE_SWIZZLE :
Camera.cpp
,
Particle.cpp
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