Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Classes | Macros
imgui_demo.cpp File Reference
#include "imgui.h"
#include <ctype.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>

Go to the source code of this file.

Classes

struct  ExampleAppConsole
 
struct  ExampleAppLog
 

Macros

#define IM_NEWLINE   "\n"
 
#define IM_ARRAYSIZE(_ARR)   ((int)(sizeof(_ARR)/sizeof(*_ARR)))
 
#define IM_MAX(_A, _B)   (((_A) >= (_B)) ? (_A) : (_B))
 

Macro Definition Documentation

#define IM_ARRAYSIZE (   _ARR)    ((int)(sizeof(_ARR)/sizeof(*_ARR)))

Definition at line 66 of file imgui_demo.cpp.

#define IM_MAX (   _A,
  _B 
)    (((_A) >= (_B)) ? (_A) : (_B))

Definition at line 67 of file imgui_demo.cpp.

#define IM_NEWLINE   "\n"

Definition at line 63 of file imgui_demo.cpp.