|
Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
|
#include "imgui.h"#include <ctype.h>#include <math.h>#include <stdio.h>#include <stdlib.h>#include <stdint.h>Go to the source code of this file.
Classes | |
| struct | ExampleAppConsole |
| struct | ExampleAppLog |
Macros | |
| #define | IM_NEWLINE "\n" |
| #define | IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR)/sizeof(*_ARR))) |
| #define | IM_MAX(_A, _B) (((_A) >= (_B)) ? (_A) : (_B)) |
| #define IM_ARRAYSIZE | ( | _ARR | ) | ((int)(sizeof(_ARR)/sizeof(*_ARR))) |
Definition at line 66 of file imgui_demo.cpp.
| #define IM_MAX | ( | _A, | |
| _B | |||
| ) | (((_A) >= (_B)) ? (_A) : (_B)) |
Definition at line 67 of file imgui_demo.cpp.
| #define IM_NEWLINE "\n" |
Definition at line 63 of file imgui_demo.cpp.
1.8.11