Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
Public Member Functions | Public Attributes | List of all members
ImDrawData Struct Reference

#include <imgui.h>

Public Member Functions

 ImDrawData ()
 
IMGUI_API void DeIndexAllBuffers ()
 
IMGUI_API void ScaleClipRects (const ImVec2 &sc)
 

Public Attributes

bool Valid
 
ImDrawList ** CmdLists
 
int CmdListsCount
 
int TotalVtxCount
 
int TotalIdxCount
 

Detailed Description

Definition at line 1313 of file imgui.h.

Constructor & Destructor Documentation

ImDrawData::ImDrawData ( )
inline

Definition at line 1322 of file imgui.h.

Member Function Documentation

void ImDrawData::DeIndexAllBuffers ( )

Definition at line 1005 of file imgui_draw.cpp.

void ImDrawData::ScaleClipRects ( const ImVec2 sc)

Definition at line 1024 of file imgui_draw.cpp.

Member Data Documentation

ImDrawList** ImDrawData::CmdLists

Definition at line 1316 of file imgui.h.

int ImDrawData::CmdListsCount

Definition at line 1317 of file imgui.h.

int ImDrawData::TotalIdxCount

Definition at line 1319 of file imgui.h.

int ImDrawData::TotalVtxCount

Definition at line 1318 of file imgui.h.

bool ImDrawData::Valid

Definition at line 1315 of file imgui.h.


The documentation for this struct was generated from the following files: