Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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c_str() :
ImGuiTextBuffer
CalcCustomRectUV() :
ImFontAtlas
CalcExtraSpace() :
ImGuiSimpleColumns
CalcFontSize() :
ImGuiWindow
CalcTextSizeA() :
ImFont
CalcWordWrapPositionA() :
ImFont
Camera() :
Engine::Camera
CanCastShadows() :
Engine::Particle
capacity() :
ImVector< T >
ChannelsMerge() :
ImDrawList
ChannelsSetCurrent() :
ImDrawList
ChannelsSplit() :
ImDrawList
Clear() :
ExampleAppLog
,
ImDrawList
,
ImFont
,
ImFontAtlas
,
ImGuiStorage
clear() :
ImGuiTextBuffer
Clear() :
ImGuiTextFilter
clear() :
ImVector< T >
ClearFonts() :
ImFontAtlas
ClearFreeMemory() :
ImDrawList
ClearInputCharacters() :
ImGuiIO
ClearInputData() :
ImFontAtlas
ClearLog() :
ExampleAppConsole
ClearSelection() :
ImGuiTextEditState
ClearTexData() :
ImFontAtlas
ClipWith() :
ImRect
Compile() :
Engine::Emitter
Component() :
Engine::Component
ComponentCount() :
Engine::Entity
Contains() :
ImRect
CreateAndReturnWindow() :
Engine::Engine
CreateEntity() :
Engine::EntitySystem
CreateMesh() :
Engine::ResourceManager
CreateModel() :
Engine::ResourceManager
CreateParticle() :
Engine::Particle
CreateParticleBillboardData() :
Engine::Particle
CreateParticleLineData() :
Engine::Particle
CreateParticleMeshData() :
Engine::Particle
CreateSkeleton() :
Engine::ResourceManager
CreateTexture() :
Engine::ResourceManager
CreateTextureWithData() :
Engine::Texture
CursorAnimReset() :
ImGuiTextEditState
CursorClamp() :
ImGuiTextEditState
CustomRect() :
ImFontAtlas::CustomRect
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