Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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SaveBaseComponent() :
Engine::Component
SaveComponent() :
Engine::CollisionComponent
,
Engine::ModelComponent
ScaleClipRects() :
ImDrawData
SelectAll() :
ImGuiTextEditState
serialize() :
Engine::EngineInitializationData
SetAABB() :
Engine::CollisionComponent
SetAllInt() :
ImGuiStorage
SetAnimation() :
Engine::Model
,
Engine::Skeleton
SetAnimationTime() :
Engine::Model
SetBillboardRoll() :
Engine::Particle
SetBillboardRollSpeedEnd() :
Engine::Particle
SetBillboardRollSpeedInterpolateType() :
Engine::Particle
SetBillboardRollSpeedStart() :
Engine::Particle
SetBillboardSizeEnd() :
Engine::Particle
SetBillboardSizeInterpolateType() :
Engine::Particle
SetBillboardSizeStart() :
Engine::Particle
SetBit() :
ImFontAtlas::GlyphRangesBuilder
SetBlendMode() :
Engine::Particle
SetBodyType() :
Engine::CollisionComponent
SetBoneTransform() :
Engine::Skeleton
SetBool() :
ImGuiStorage
SetBumpMapTexture() :
Engine::Material
SetBurstDuration() :
Engine::Emitter
SetBurstParticleCount() :
Engine::Emitter
SetCastsShadows() :
Engine::Particle
SetCircle() :
Engine::CollisionComponent
SetCollisionLayer() :
Engine::CollisionComponent
SetColorInterpolateType() :
Engine::Particle
SetDetectionLayers() :
Engine::CollisionComponent
SetDiffuseColor() :
Engine::Material
SetDiffuseTexture() :
Engine::Material
SetEmitterBox() :
Engine::Emitter
SetEmitterLine() :
Engine::Emitter
SetEmitterPointLocation() :
Engine::Emitter
SetEmitterShape() :
Engine::Emitter
SetEmitterSphereCenter() :
Engine::Emitter
SetEmitterSphereRadius() :
Engine::Emitter
SetEmitterType() :
Engine::Emitter
SetEndColor() :
Engine::Particle
SetFallbackChar() :
ImFont
SetFloat() :
ImGuiStorage
SetForce() :
Engine::Particle
SetGravityEnabled() :
Engine::Particle
SetHSV() :
ImColor
SetInt() :
ImGuiStorage
SetIsActive() :
Engine::Entity
SetIsPlaying() :
Engine::Engine
SetIsSensor() :
Engine::CollisionComponent
SetIsStatic() :
Engine::TransformComponent
SetLifetime() :
Engine::Particle
SetLightColor() :
Engine::LightComponent
SetLightConeInnerAngle() :
Engine::LightComponent
SetLightConeOuterAngle() :
Engine::LightComponent
SetLightDirection() :
Engine::LightComponent
SetLightName() :
Engine::LightComponent
SetLightPosition() :
Engine::LightComponent
SetLightRadius() :
Engine::LightComponent
SetLightType() :
Engine::LightComponent
SetLineEndAction() :
Engine::Particle
SetLineEndthickness() :
Engine::Particle
SetLineMaxSegments() :
Engine::Particle
SetLineStartThickness() :
Engine::Particle
SetLineThicknessInterpolateType() :
Engine::Particle
SetLooping() :
Engine::Model
SetMass() :
Engine::Particle
SetMaterial() :
Engine::Particle
SetMaxParticleCount() :
Engine::Emitter
SetMaxParticleCountReachedAction() :
Engine::Emitter
SetMesh() :
Engine::Particle
SetMeshLit() :
Engine::Particle
SetMeshMaterial() :
Engine::Model
SetMeshRotation() :
Engine::Particle
SetMeshRotationSpeedEnd() :
Engine::Particle
SetMeshRotationSpeedInterpolateType() :
Engine::Particle
SetMeshRotationSpeedStart() :
Engine::Particle
SetMeshScaleEnd() :
Engine::Particle
SetMeshScaleInterpolateType() :
Engine::Particle
SetMeshScaleStart() :
Engine::Particle
SetModel() :
Engine::ModelComponent
SetModelAnimation() :
Engine::AnimationComponent
SetModelAnimationLooping() :
Engine::AnimationComponent
SetModelAnimationPaused() :
Engine::AnimationComponent
SetModelAnimationSpeed() :
Engine::AnimationComponent
SetModelAnimationTime() :
Engine::AnimationComponent
SetModelMatrix() :
Engine::TransformComponent
SetName() :
Engine::Skeleton
SetNewSegmentsPerFrame() :
Engine::Particle
SetParticle() :
Engine::Emitter
SetParticleGenerationStyle() :
Engine::Emitter
SetParticlesPerSecond() :
Engine::Emitter
SetParticleType() :
Engine::Particle
SetPaused() :
Engine::Model
SetPosition() :
Engine::Camera
,
Engine::TransformComponent
SetPostionAndRotation() :
Engine::Camera
SetProjection() :
Engine::Camera
SetRotation() :
Engine::Camera
,
Engine::TransformComponent
SetScale() :
Engine::TransformComponent
SetShouldClose() :
Engine::Window
SetSkeleton() :
Engine::Model
SetSpecularColor() :
Engine::Material
SetSpecularExponent() :
Engine::Material
SetSpecularScale() :
Engine::Material
SetSpecularTexture() :
Engine::Material
SetSpeed() :
Engine::Model
,
Engine::Particle
SetStartColor() :
Engine::Particle
SetTexID() :
ImFontAtlas
SetTexture() :
Engine::Particle
SetView() :
Engine::Camera
SetViewProjection() :
Engine::Camera
SetVoidPtr() :
ImGuiStorage
ShouldClose() :
Engine::Window
size() :
ImGuiTextBuffer
,
ImVector< T >
Skeleton() :
Engine::Skeleton
split() :
ImGuiTextFilter::TextRange
Start() :
Engine::CollisionSystem
Step() :
ImGuiListClipper
Stop() :
Engine::CollisionSystem
Strdup() :
ExampleAppConsole
Stricmp() :
ExampleAppConsole
Strnicmp() :
ExampleAppConsole
swap() :
ImVector< T >
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