Engine
Frameworkcreatedbymeusableforthecreationofsimplegames.CurrentlysupportsOpenGL(Verysimple)andVulkan.
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Here is a list of all class members with links to the classes they belong to:
- i -
Id :
Engine::Entity
ID :
ImFontAtlas::CustomRect
Id :
ImGuiIniData
,
ImGuiTextEditState
ID :
ImGuiWindow
IDStack :
ImGuiWindow
IdxBuffer :
ImDrawChannel
,
ImDrawList
ImColor() :
ImColor
ImDrawCmd() :
ImDrawCmd
ImDrawData() :
ImDrawData
ImDrawList() :
ImDrawList
ImeSetInputScreenPosFn :
ImGuiIO
ImeWindowHandle :
ImGuiIO
ImFont() :
ImFont
ImFontAtlas() :
ImFontAtlas
ImFontConfig() :
ImFontConfig
ImGuiContext() :
ImGuiContext
ImGuiDrawContext() :
ImGuiDrawContext
ImGuiIO() :
ImGuiIO
ImGuiListClipper() :
ImGuiListClipper
ImGuiOnceUponAFrame() :
ImGuiOnceUponAFrame
ImGuiPlotArrayGetterData() :
ImGuiPlotArrayGetterData
ImGuiPopupRef() :
ImGuiPopupRef
ImGuiSimpleColumns() :
ImGuiSimpleColumns
ImGuiStyle() :
ImGuiStyle
ImGuiStyleMod() :
ImGuiStyleMod
ImGuiTextBuffer() :
ImGuiTextBuffer
ImGuiTextEditState() :
ImGuiTextEditState
ImGuiTextFilter() :
ImGuiTextFilter
ImGuiWindow() :
ImGuiWindow
ImRect() :
ImRect
ImVec2() :
ImVec2
ImVec4() :
ImVec4
ImVector() :
ImVector< T >
IndentSpacing :
ImGuiStyle
IndentX :
ImGuiDrawContext
IndexAdvanceX :
ImFont
IndexLookup :
ImFont
indices :
Engine::Mesh
IniFilename :
ImGuiIO
IniSavingRate :
ImGuiIO
InitializeComponent() :
Engine::Component
Initialized :
ImGuiContext
InitializeEngine() :
Engine::Engine
InitializeEntity() :
Engine::Entity
InitialText :
ImGuiTextEditState
InputBuf :
ExampleAppConsole
,
ImGuiTextFilter
InputCallbacks() :
InputCallbacks
InputCharacters :
ImGuiIO
InputTextPasswordFont :
ImGuiContext
InputTextState :
ImGuiContext
insert() :
ImVector< T >
InsertChars() :
ImGuiTextEditCallbackData
InterpolatePosition() :
Engine::Skeleton
InterpolateRotation() :
Engine::Skeleton
InterpolateScale() :
Engine::Skeleton
InterpolateType :
Engine::Particle
IO :
ImGuiContext
is_blank() :
ImGuiTextFilter::TextRange
IsActive() :
ImGuiTextFilter
IsBindedToSameFunctionAs() :
Sharp::EventHandlerImplBase< T >
,
Sharp::EventHandlerImplForMemberFunction< T, U >
,
Sharp::EventHandlerImplForMemberFunction< void, U >
,
Sharp::EventHandlerImplForNonMemberFunction< T >
,
Sharp::EventHandlerImplForNonMemberFunction< void >
IsBumpMapLoaded() :
Engine::Material
IsDiffuseLoaded() :
Engine::Material
isEnabled :
Engine::Component
IsGravityEnabled() :
Engine::Particle
IsLoaded() :
ImFont
IsLooping() :
Engine::Model
IsMeshLit() :
Engine::Particle
IsModelAnimationLooping() :
Engine::AnimationComponent
isModelAnimationPaused() :
Engine::AnimationComponent
IsPacked() :
ImFontAtlas::CustomRect
IsPaused() :
Engine::Model
IsRunning() :
Engine::CollisionSystem
IsSametype() :
Sharp::EventHandlerImplBase< T >
IsSpecularLoaded() :
Engine::Material
ItemFlags :
ImGuiDrawContext
ItemFlagsStack :
ImGuiDrawContext
ItemInnerSpacing :
ImGuiStyle
Items :
ExampleAppConsole
ItemsCount :
ImGuiListClipper
ItemsHeight :
ImGuiListClipper
ItemSpacing :
ImGuiStyle
ItemWidth :
ImGuiDrawContext
ItemWidthDefault :
ImGuiWindow
ItemWidthStack :
ImGuiDrawContext
iterator :
ImVector< T >
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1.8.11